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LibWeb: Remove unneccessary breaks from text-decoration-rendering
The returns in the switch-block don't need any breaks after them.
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1 changed files with 0 additions and 2 deletions
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@ -48,7 +48,6 @@ void TextNode::paint_text_decoration(Gfx::Painter& painter, LineBoxFragment cons
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switch (computed_values().text_decoration_line()) {
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switch (computed_values().text_decoration_line()) {
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case CSS::TextDecorationLine::None:
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case CSS::TextDecorationLine::None:
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return;
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return;
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break;
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case CSS::TextDecorationLine::Underline:
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case CSS::TextDecorationLine::Underline:
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line_start_point = fragment_box.top_left().translated(0, baseline + 2);
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line_start_point = fragment_box.top_left().translated(0, baseline + 2);
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line_end_point = fragment_box.top_right().translated(0, baseline + 2);
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line_end_point = fragment_box.top_right().translated(0, baseline + 2);
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@ -66,7 +65,6 @@ void TextNode::paint_text_decoration(Gfx::Painter& painter, LineBoxFragment cons
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case CSS::TextDecorationLine::Blink:
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case CSS::TextDecorationLine::Blink:
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// Conforming user agents may simply not blink the text
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// Conforming user agents may simply not blink the text
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return;
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return;
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break;
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}
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}
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painter.draw_line(line_start_point, line_end_point, computed_values().color());
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painter.draw_line(line_start_point, line_end_point, computed_values().color());
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