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Kernel: Use original Console m_x and m_y in Text based implementations
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2 changed files with 3 additions and 5 deletions
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@ -89,8 +89,8 @@ void TextModeConsole::set_cursor(size_t x, size_t y)
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{
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SpinlockLocker lock(m_vga_lock);
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GraphicsManagement::the().set_vga_text_mode_cursor(width(), x, y);
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m_cursor_x = x;
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m_cursor_y = y;
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m_x = x;
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m_y = y;
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}
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void TextModeConsole::hide_cursor()
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{
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@ -99,7 +99,7 @@ void TextModeConsole::hide_cursor()
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}
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void TextModeConsole::show_cursor()
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{
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set_cursor(m_cursor_x, m_cursor_y);
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set_cursor(m_x, m_y);
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}
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void TextModeConsole::clear(size_t x, size_t y, size_t length)
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