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Kernel/Devices: Defer creation of SysFS component after the constructor
Instead of doing so in the constructor, let's do immediately after the constructor, so we can safely pass a reference of a Device, so the SysFSDeviceComponent constructor can use that object to identify whether it's a block device or a character device. This allows to us to not hold a device in SysFSDeviceComponent with a RefPtr. Also, we also call the before_removing method in both SlavePTY::unref and File::unref, so because Device has that method being overrided, it can ensure the device is removed always cleanly.
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41 changed files with 142 additions and 57 deletions
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@ -32,6 +32,9 @@ public:
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virtual ~FramebufferDevice() {};
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KResult initialize();
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// FIXME: We expose this constructor to make try_create_device helper to work
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FramebufferDevice(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
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private:
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// ^File
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virtual StringView class_name() const override { return "FramebufferDevice"; }
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@ -42,8 +45,6 @@ private:
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virtual KResultOr<size_t> read(OpenFileDescription&, u64, UserOrKernelBuffer&, size_t) override { return EINVAL; }
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virtual KResultOr<size_t> write(OpenFileDescription&, u64, const UserOrKernelBuffer&, size_t) override { return EINVAL; }
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FramebufferDevice(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
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PhysicalAddress m_framebuffer_address;
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size_t m_framebuffer_pitch { 0 };
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size_t m_framebuffer_width { 0 };
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