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LibVideo/VP9: Put reference frames into a struct
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4 changed files with 32 additions and 24 deletions
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@ -10,7 +10,6 @@
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#include <AK/Array.h>
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#include <AK/OwnPtr.h>
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#include <AK/Span.h>
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#include <AK/Vector.h>
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#include <LibGfx/Size.h>
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#include <LibVideo/Color/CodingIndependentCodePoints.h>
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#include <LibVideo/DecoderError.h>
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@ -139,13 +138,7 @@ private:
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bool m_previous_should_use_absolute_segment_base_quantizer;
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Array<Array<SegmentFeature, SEG_LVL_MAX>, MAX_SEGMENTS> m_previous_segmentation_features;
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// FIXME: Move these to a struct to store together in one array.
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Gfx::Size<u32> m_ref_frame_size[NUM_REF_FRAMES];
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bool m_ref_subsampling_x[NUM_REF_FRAMES];
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bool m_ref_subsampling_y[NUM_REF_FRAMES];
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u8 m_ref_bit_depth[NUM_REF_FRAMES];
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Vector<u16> m_frame_store[NUM_REF_FRAMES][3];
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ReferenceFrame m_reference_frames[NUM_REF_FRAMES];
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Vector2D<FrameBlockContext> m_reusable_frame_block_contexts;
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Vector2D<PersistentBlockContext> m_previous_block_contexts;
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