mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 05:47:35 +00:00
Optimize the Painter::blit() loop a bit. ~3% fewer cycles, I'll take it.
This commit is contained in:
parent
7750e6952b
commit
f651405694
4 changed files with 22 additions and 15 deletions
|
@ -55,12 +55,3 @@ GraphicsBitmap::~GraphicsBitmap()
|
|||
m_data = nullptr;
|
||||
}
|
||||
|
||||
RGBA32* GraphicsBitmap::scanline(int y)
|
||||
{
|
||||
return reinterpret_cast<RGBA32*>((((byte*)m_data) + (y * m_pitch)));
|
||||
}
|
||||
|
||||
const RGBA32* GraphicsBitmap::scanline(int y) const
|
||||
{
|
||||
return reinterpret_cast<const RGBA32*>((((const byte*)m_data) + (y * m_pitch)));
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue