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LibGfx: Add Point<T>::to_rounded<U>()
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1 changed files with 7 additions and 0 deletions
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@ -13,6 +13,7 @@
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#include <LibGfx/Forward.h>
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#include <LibGfx/Orientation.h>
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#include <LibIPC/Forward.h>
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#include <math.h>
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namespace Gfx {
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@ -239,6 +240,12 @@ public:
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return Point<U>(*this);
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}
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template<typename U>
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[[nodiscard]] Point<U> to_rounded() const
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{
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return Point<U>(roundf(x()), roundf(y()));
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}
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[[nodiscard]] String to_string() const;
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private:
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