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WindowServer: Add a window minimization button.

The window is simply ignored in the painting and hit testing traversal
when in minimized state, same as we do for invisible windows.

The WM_SetActiveWindow message (sent by Taskbar) brings it back into the
non-minimized state. :^)
This commit is contained in:
Andreas Kling 2019-04-05 22:32:00 +02:00
parent 0fc3ccaa52
commit f6ca94605c
6 changed files with 49 additions and 3 deletions

View file

@ -624,6 +624,7 @@ void WSWindowManager::process_mouse_event(const WSMouseEvent& event, WSWindow*&
if (!window->global_cursor_tracking())
continue;
ASSERT(window->is_visible()); // Maybe this should be supported? Idk. Let's catch it and think about it later.
ASSERT(!window->is_minimized()); // Maybe this should also be supported? Idk.
windows_who_received_mouse_event_due_to_cursor_tracking.set(window);
window->on_message(event.translated(-window->position()));
}
@ -688,6 +689,8 @@ void WSWindowManager::compose()
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->is_visible())
continue;
if (window->is_minimized())
continue;
if (window->opacity() < 1.0f)
continue;
if (window->has_alpha_channel()) {
@ -712,11 +715,13 @@ void WSWindowManager::compose()
if (!checking)
return IterationDecision::Continue;
if (!window.is_visible())
return IterationDecision::Continue;;
return IterationDecision::Continue;
if (window.is_minimized())
return IterationDecision::Continue;
if (window.opacity() < 1.0f)
return IterationDecision::Continue;;
return IterationDecision::Continue;
if (window.has_alpha_channel())
return IterationDecision::Continue;;
return IterationDecision::Continue;
if (window.frame().rect().contains(rect)) {
found = true;
return IterationDecision::Abort;