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LibWeb: Store table cell indices and spans in PaintableBox
The adjacency information is required to position borders correctly between columns and rows.
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4 changed files with 25 additions and 1 deletions
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@ -931,13 +931,19 @@ void TableFormattingContext::border_conflict_resolution()
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// https://www.w3.org/TR/CSS22/tables.html#border-conflict-resolution
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BorderConflictFinder finder(this);
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for (auto& cell : m_cells) {
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auto& cell_state = m_state.get_mutable(cell.box);
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cell_state.set_table_cell_coordinates(
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Painting::PaintableBox::TableCellCoordinates {
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.row_index = cell.row_index,
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.column_index = cell.column_index,
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.row_span = cell.row_span,
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.column_span = cell.column_span });
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if (cell.box->computed_values().border_collapse() == CSS::BorderCollapse::Separate) {
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continue;
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}
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// Execute steps 1, 2 and 3 of the algorithm for each edge.
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Painting::BordersData override_borders_data;
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auto const& cell_style = cell.box->computed_values();
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auto& cell_state = m_state.get_mutable(cell.box);
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auto winning_border_left = cell_style.border_left();
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for (auto const conflicting_edge : finder.conflicting_edges(cell, ConflictingSide::Left)) {
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winning_border_left = winning_border_style(winning_border_left, border_data_conflicting_edge(conflicting_edge));
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