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https://github.com/RGBCube/serenity
synced 2025-05-24 00:45:07 +00:00
Hook everything up to run the GUI on top of the kernel.
Okay things kinda sorta work. Both Bochs and QEMU now boot into GUI mode. There's a ton of stuff that doesn't make sense and so many things to rework. Still it's quite cool to have made it this far. :^)
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parent
8626e95509
commit
f6d2c3ed87
17 changed files with 117 additions and 23 deletions
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@ -5,6 +5,11 @@
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static EventLoop* s_mainEventLoop;
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void EventLoop::initialize()
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{
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s_mainEventLoop = nullptr;
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}
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EventLoop::EventLoop()
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{
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if (!s_mainEventLoop)
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@ -26,7 +31,7 @@ int EventLoop::exec()
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for (;;) {
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if (m_queuedEvents.is_empty())
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waitForEvent();
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auto events = std::move(m_queuedEvents);
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auto events = move(m_queuedEvents);
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for (auto& queuedEvent : events) {
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auto* receiver = queuedEvent.receiver;
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auto& event = *queuedEvent.event;
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@ -48,9 +53,16 @@ int EventLoop::exec()
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void EventLoop::postEvent(Object* receiver, OwnPtr<Event>&& event)
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{
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m_queuedEvents.append({ receiver, std::move(event) });
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printf("EventLoop::postEvent: {%u} << receiver=%p, event=%p\n", m_queuedEvents.size(), receiver, event.ptr());
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m_queuedEvents.append({ receiver, move(event) });
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}
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#ifdef SERENITY
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void EventLoop::waitForEvent()
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{
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}
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#endif
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#ifdef USE_SDL
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static inline MouseButton toMouseButton(byte sdlButton)
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{
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@ -119,7 +131,7 @@ void EventLoop::handleKeyEvent(Event::Type type, const SDL_KeyboardEvent& sdlKey
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keyEvent->m_ctrl = sdlKey.keysym.mod & KMOD_CTRL;
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keyEvent->m_alt = sdlKey.keysym.mod & KMOD_ALT;
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postEvent(&WindowManager::the(), std::move(keyEvent));
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postEvent(&WindowManager::the(), move(keyEvent));
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}
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void EventLoop::waitForEvent()
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