mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 17:38:12 +00:00
CrashReporter+LibCoredump: Show progress window while loading coredump
Some coredumps take a long time to symbolicate, so let's show a simple window with a progress bar while they are loading. I'm not super happy with the factoring of this feature, but it's an absolutely kickass feature that makes crashing feel 100% more responsive than before, since you now get GUI feedback almost immediately after a crash occurs. :^)
This commit is contained in:
parent
4f224b15ed
commit
f6f9599899
3 changed files with 67 additions and 14 deletions
|
@ -1,5 +1,6 @@
|
|||
/*
|
||||
* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
|
||||
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
|
||||
*
|
||||
* SPDX-License-Identifier: BSD-2-Clause
|
||||
*/
|
||||
|
@ -24,6 +25,7 @@
|
|||
#include <LibGUI/ImageWidget.h>
|
||||
#include <LibGUI/Label.h>
|
||||
#include <LibGUI/LinkLabel.h>
|
||||
#include <LibGUI/Progressbar.h>
|
||||
#include <LibGUI/TabWidget.h>
|
||||
#include <LibGUI/TextEditor.h>
|
||||
#include <LibGUI/Widget.h>
|
||||
|
@ -36,10 +38,42 @@ struct TitleAndText {
|
|||
String text;
|
||||
};
|
||||
|
||||
static NonnullRefPtr<GUI::Window> create_progress_window()
|
||||
{
|
||||
auto window = GUI::Window::construct();
|
||||
window->set_title("CrashReporter");
|
||||
window->set_resizable(false);
|
||||
window->resize(240, 64);
|
||||
window->center_on_screen();
|
||||
auto& main_widget = window->set_main_widget<GUI::Widget>();
|
||||
main_widget.set_fill_with_background_color(true);
|
||||
main_widget.set_layout<GUI::VerticalBoxLayout>();
|
||||
auto& label = main_widget.add<GUI::Label>("Generating crash report...");
|
||||
label.set_fixed_height(30);
|
||||
auto& progressbar = main_widget.add<GUI::Progressbar>();
|
||||
progressbar.set_name("progressbar");
|
||||
progressbar.set_fixed_width(150);
|
||||
progressbar.set_fixed_height(22);
|
||||
return window;
|
||||
}
|
||||
|
||||
static TitleAndText build_backtrace(Coredump::Reader const& coredump, ELF::Core::ThreadInfo const& thread_info, size_t thread_index)
|
||||
{
|
||||
// Show a very simple progress window ASAP to make crashing feel more responsive.
|
||||
// FIXME: This is not the most beautifully factored thing.
|
||||
auto progress_window = create_progress_window();
|
||||
progress_window->show();
|
||||
|
||||
auto& progressbar = *progress_window->main_widget()->find_descendant_of_type_named<GUI::Progressbar>("progressbar");
|
||||
|
||||
auto timer = Core::ElapsedTimer::start_new();
|
||||
Coredump::Backtrace backtrace(coredump, thread_info);
|
||||
Coredump::Backtrace backtrace(coredump, thread_info, [&](size_t frame_index, size_t frame_count) {
|
||||
progressbar.set_value(frame_index + 1);
|
||||
progressbar.set_max(frame_count);
|
||||
Core::EventLoop::current().pump(Core::EventLoop::WaitMode::PollForEvents);
|
||||
});
|
||||
progress_window->close();
|
||||
|
||||
auto metadata = coredump.metadata();
|
||||
|
||||
dbgln("Generating backtrace took {} ms", timer.elapsed());
|
||||
|
@ -118,6 +152,8 @@ int main(int argc, char** argv)
|
|||
return 1;
|
||||
}
|
||||
|
||||
auto app = GUI::Application::construct(argc, argv);
|
||||
|
||||
const char* coredump_path = nullptr;
|
||||
bool unlink_after_use = false;
|
||||
|
||||
|
@ -163,8 +199,6 @@ int main(int argc, char** argv)
|
|||
dbgln("Failed deleting coredump file");
|
||||
}
|
||||
|
||||
auto app = GUI::Application::construct(argc, argv);
|
||||
|
||||
if (pledge("stdio recvfd sendfd rpath unix", nullptr) < 0) {
|
||||
perror("pledge");
|
||||
return 1;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue