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WindowServer: Let's run without buffer flipping by default

Instead of having a special mode that we only use in QEMU, let's bring
ourselves closer to real hardware by not relying on the QEMU VGA card.
This commit is contained in:
Andreas Kling 2019-08-16 17:07:40 +02:00
parent 37d30d7b2b
commit f7251c74a9

View file

@ -35,7 +35,7 @@ public:
void invalidate_cursor();
Rect current_cursor_rect() const;
bool can_flip_buffers() const { return true; }
bool can_flip_buffers() const { return false; }
private:
WSCompositor();