mirror of
https://github.com/RGBCube/serenity
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Tear out or duplicate what's unique for WindowServer from Widgets.
This turned into a huge refactoring that somehow also includes making locks recursive/reentrant.
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parent
e655aebd70
commit
f7ca6d254d
30 changed files with 757 additions and 308 deletions
98
WindowServer/WSEventLoop.cpp
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98
WindowServer/WSEventLoop.cpp
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#include "WSEventLoop.h"
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#include "WSEvent.h"
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#include "WSEventReceiver.h"
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#include "WSWindowManager.h"
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#include "WSScreen.h"
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#include "PS2MouseDevice.h"
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#include "Scheduler.h"
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//#define WSEVENTLOOP_DEBUG
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static WSEventLoop* s_the;
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void WSEventLoop::initialize()
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{
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s_the = nullptr;
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}
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WSEventLoop::WSEventLoop()
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{
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if (!s_the)
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s_the = this;
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}
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WSEventLoop::~WSEventLoop()
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{
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}
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WSEventLoop& WSEventLoop::the()
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{
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ASSERT(s_the);
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return *s_the;
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}
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int WSEventLoop::exec()
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{
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m_server_process = current;
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m_running = true;
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for (;;) {
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if (m_queued_events.is_empty())
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waitForEvent();
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Vector<QueuedEvent> events;
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{
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LOCKER(m_lock);
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events = move(m_queued_events);
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}
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver;
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auto& event = *queued_event.event;
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("WSEventLoop: receiver{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name());
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#endif
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if (!receiver) {
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dbgprintf("WSEvent type %u with no receiver :(\n", event.type());
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ASSERT_NOT_REACHED();
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return 1;
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} else {
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receiver->event(event);
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}
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}
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}
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}
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void WSEventLoop::post_event(WSEventReceiver* receiver, OwnPtr<WSEvent>&& event)
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{
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//ASSERT_INTERRUPTS_ENABLED();
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LOCKER(m_lock);
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#ifdef WSEVENTLOOP_DEBUG
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dbgprintf("WSEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
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#endif
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m_queued_events.append({ receiver, move(event) });
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}
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void WSEventLoop::waitForEvent()
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{
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auto& mouse = PS2MouseDevice::the();
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auto& screen = WSScreen::the();
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bool prev_left_button = screen.left_mouse_button_pressed();
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bool prev_right_button = screen.right_mouse_button_pressed();
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int dx = 0;
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int dy = 0;
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while (mouse.can_read(*m_server_process)) {
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signed_byte data[3];
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ssize_t nread = mouse.read(*m_server_process, (byte*)data, 3);
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ASSERT(nread == 3);
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bool left_button = data[0] & 1;
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bool right_button = data[0] & 2;
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dx += data[1];
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dy += -data[2];
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if (left_button != prev_left_button || right_button != prev_right_button || !mouse.can_read(*m_server_process)) {
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prev_left_button = left_button;
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prev_right_button = right_button;
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screen.on_receive_mouse_data(dx, dy, left_button, right_button);
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dx = 0;
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dy = 0;
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}
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}
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}
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