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LibHTML: Move layout tree building to a LayoutTreeBuilder class
Building a whole layout tree shouldn't be a concern of Node, so this patch moves it to a separate class.
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commit
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6 changed files with 70 additions and 39 deletions
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@ -19,41 +19,6 @@ Node::~Node()
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{
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}
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RefPtr<LayoutNode> Node::create_layout_tree(const StyleResolver& resolver, const StyleProperties* parent_style) const
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{
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auto layout_node = create_layout_node(resolver, parent_style);
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if (!layout_node)
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return nullptr;
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if (!has_children())
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return layout_node;
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Vector<RefPtr<LayoutNode>> layout_children;
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bool have_inline_children = false;
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bool have_block_children = false;
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static_cast<const ParentNode&>(*this).for_each_child([&](const Node& child) {
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auto layout_child = child.create_layout_tree(resolver, &layout_node->style());
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if (!layout_child)
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return;
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if (!layout_child->is_block())
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have_inline_children = true;
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if (layout_child->is_block())
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have_block_children = true;
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layout_children.append(move(layout_child));
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});
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for (auto layout_child : layout_children)
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if (have_block_children && have_inline_children && !layout_child->is_block()) {
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if (layout_child->is_text() && static_cast<const LayoutText&>(*layout_child).text_for_style(*parent_style) == " ")
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continue;
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layout_node->inline_wrapper().append_child(*layout_child);
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} else {
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layout_node->append_child(*layout_child);
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}
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return layout_node;
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}
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const HTMLAnchorElement* Node::enclosing_link_element() const
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{
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return first_ancestor_of_type<HTMLAnchorElement>();
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