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https://github.com/RGBCube/serenity
synced 2025-07-25 07:37:44 +00:00
WindowServer: Don't re-render the window frame when not needed
Merely moving a window shouldn't require re-rendering the window frame anymore now that we cache the rendered frame in bitmaps. This reduces CPU usage significantly when moving windows.
This commit is contained in:
parent
497d48a8de
commit
f8d65e57ba
5 changed files with 22 additions and 23 deletions
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@ -466,7 +466,7 @@ OwnPtr<Messages::WindowServer::CreateWindowResponse> ClientConnection::handle(co
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window->set_size_increment(message.size_increment());
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window->set_base_size(message.base_size());
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window->set_resize_aspect_ratio(message.resize_aspect_ratio());
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window->invalidate();
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window->invalidate(true, true);
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if (window->type() == WindowType::MenuApplet)
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AppletManager::the().add_applet(*window);
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m_windows.set(window_id, move(window));
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@ -152,7 +152,7 @@ void Window::set_rect(const Gfx::IntRect& rect)
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m_backing_store = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, m_rect.size());
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}
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invalidate(true);
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invalidate(true, old_rect.size() != rect.size());
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m_frame.notify_window_rect_changed(old_rect, rect); // recomputes occlusions
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}
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@ -172,7 +172,7 @@ void Window::set_rect_without_repaint(const Gfx::IntRect& rect)
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}
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}
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invalidate(true);
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invalidate(true, old_rect.size() != rect.size());
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m_frame.notify_window_rect_changed(old_rect, rect); // recomputes occlusions
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}
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@ -466,14 +466,15 @@ void Window::set_visible(bool b)
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Compositor::the().invalidate_screen(frame().render_rect());
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}
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void Window::invalidate(bool invalidate_frame)
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void Window::invalidate(bool invalidate_frame, bool re_render_frame)
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{
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m_invalidated = true;
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m_invalidated_all = true;
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if (invalidate_frame && !m_invalidated_frame) {
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m_invalidated_frame = true;
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frame().set_dirty();
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}
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if (re_render_frame)
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frame().set_dirty();
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m_dirty_rects.clear();
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Compositor::the().invalidate_window();
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}
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@ -494,10 +495,8 @@ bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
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if (rect.is_empty())
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return false;
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if (m_invalidated_all) {
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if (with_frame && !m_invalidated_frame) {
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m_invalidated_frame = true;
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frame().set_dirty();
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}
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if (with_frame)
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m_invalidated_frame |= true;
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return false;
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}
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@ -510,10 +509,8 @@ bool Window::invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame)
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return false;
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m_invalidated = true;
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if (with_frame && !m_invalidated_frame) {
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m_invalidated_frame = true;
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frame().set_dirty();
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}
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if (with_frame)
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m_invalidated_frame |= true;
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m_dirty_rects.add(inner_rect.translated(-outer_rect.location()));
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return true;
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}
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@ -179,7 +179,7 @@ public:
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Gfx::IntSize size() const { return m_rect.size(); }
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void invalidate(bool with_frame = true);
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void invalidate(bool with_frame = true, bool re_render_frame = false);
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void invalidate(const Gfx::IntRect&, bool with_frame = false);
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bool invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame = false);
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@ -465,6 +465,7 @@ Gfx::IntRect WindowFrame::render_rect() const
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void WindowFrame::invalidate_title_bar()
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{
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m_dirty = true;
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invalidate(title_bar_rect());
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}
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@ -440,7 +440,7 @@ void WindowManager::start_window_move(Window& window, const MouseEvent& event)
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m_move_window->set_default_positioned(false);
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m_move_origin = event.position();
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m_move_window_origin = window.position();
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window.invalidate();
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window.invalidate(true, true);
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}
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void WindowManager::start_window_resize(Window& window, const Gfx::IntPoint& position, MouseButton button)
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@ -475,7 +475,7 @@ void WindowManager::start_window_resize(Window& window, const Gfx::IntPoint& pos
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m_active_input_tracking_window = nullptr;
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window.invalidate();
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window.invalidate(true, true);
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if (hot_area_row == 0 || hot_area_column == 0) {
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m_resize_window->set_default_positioned(false);
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@ -495,7 +495,7 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event, Window*& hove
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dbgln_if(MOVE_DEBUG, "[WM] Finish moving Window({})", m_move_window);
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m_move_window->invalidate();
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m_move_window->invalidate(true, true);
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if (m_move_window->rect().contains(event.position()))
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hovered_window = m_move_window;
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if (m_move_window->is_resizable()) {
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@ -591,7 +591,7 @@ bool WindowManager::process_ongoing_window_resize(const MouseEvent& event, Windo
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}
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Core::EventLoop::current().post_event(*m_resize_window, make<ResizeEvent>(m_resize_window->rect()));
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m_resize_window->invalidate();
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m_resize_window->invalidate(true, true);
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if (m_resize_window->rect().contains(event.position()))
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hovered_window = m_resize_window;
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m_resize_window = nullptr;
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@ -1181,11 +1181,12 @@ void WindowManager::set_highlight_window(Window* window)
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{
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if (window == m_highlight_window)
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return;
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if (auto* previous_highlight_window = m_highlight_window.ptr())
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previous_highlight_window->invalidate();
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auto* previous_highlight_window = m_highlight_window.ptr();
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m_highlight_window = window;
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if (previous_highlight_window)
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previous_highlight_window->invalidate(true, true);
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if (m_highlight_window)
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m_highlight_window->invalidate();
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m_highlight_window->invalidate(true, true);
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}
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bool WindowManager::is_active_window_or_accessory(Window& window) const
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@ -1267,7 +1268,7 @@ void WindowManager::set_active_window(Window* window, bool make_input)
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if (previously_active_window) {
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Core::EventLoop::current().post_event(*previously_active_window, make<Event>(Event::WindowDeactivated));
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previously_active_window->invalidate();
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previously_active_window->invalidate(true, true);
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m_active_window = nullptr;
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m_active_input_tracking_window = nullptr;
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tell_wm_listeners_window_state_changed(*previously_active_window);
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@ -1276,7 +1277,7 @@ void WindowManager::set_active_window(Window* window, bool make_input)
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if (window) {
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m_active_window = *window;
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Core::EventLoop::current().post_event(*m_active_window, make<Event>(Event::WindowActivated));
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m_active_window->invalidate();
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m_active_window->invalidate(true, true);
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if (auto* client = window->client()) {
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MenuManager::the().set_current_menubar(client->app_menubar());
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} else {
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