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LibGUI: Allow blocking CommandPalette/EmojiInput on a per Window basis
Instead of having to negate every focusable widget or textbox, let windows override all their widgets. These two Dialogs now block themselves and each other.
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5 changed files with 20 additions and 3 deletions
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@ -225,6 +225,12 @@ public:
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Menubar& menubar() { return *m_menubar; }
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Menubar const& menubar() const { return *m_menubar; }
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void set_blocks_command_palette(bool b) { m_blocks_command_palette = b; }
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bool blocks_command_palette() const { return m_blocks_command_palette; }
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void set_blocks_emoji_input(bool b) { m_blocks_emoji_input = b; }
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bool blocks_emoji_input() const { return m_blocks_emoji_input; }
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protected:
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Window(Core::Object* parent = nullptr);
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virtual void wm_event(WMEvent&);
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@ -307,6 +313,8 @@ private:
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bool m_visible_for_timer_purposes { true };
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bool m_visible { false };
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bool m_moved_by_client { false };
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bool m_blocks_command_palette { false };
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bool m_blocks_emoji_input { false };
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};
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}
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