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LibWeb/Painting: Introduce PaintingCommandExecutor
Decoupling painting command executor from RecordingPainter allows to introduce painters other than CPU Gfx::Painter :)
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8 changed files with 627 additions and 477 deletions
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@ -15,6 +15,7 @@
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#include <LibWeb/Layout/Viewport.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/PaintContext.h>
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#include <LibWeb/Painting/PaintingCommandExecutorCPU.h>
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#include <LibWeb/Painting/ViewportPaintable.h>
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#include <LibWeb/SVG/SVGDecodedImageData.h>
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#include <LibWeb/SVG/SVGSVGElement.h>
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@ -111,7 +112,8 @@ void SVGDecodedImageData::render(Gfx::IntSize size) const
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m_document->paintable()->paint_all_phases(context);
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recording_painter.execute(*m_bitmap);
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Painting::PaintingCommandExecutorCPU executor { *m_bitmap };
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recording_painter.execute(executor);
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}
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RefPtr<Gfx::Bitmap const> SVGDecodedImageData::bitmap(size_t, Gfx::IntSize size) const
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