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LibDraw: Rename ImageLoader => ImageDecoder

ImageLoader was not the right name for this, as there is no loading
happening, only decoding. :^)
This commit is contained in:
Andreas Kling 2019-10-19 19:56:49 +02:00
parent 02e787f8a4
commit f970578cd4
8 changed files with 32 additions and 32 deletions

View file

@ -0,0 +1,35 @@
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/OwnPtr.h>
#include <AK/RefCounted.h>
#include <LibDraw/Size.h>
class GraphicsBitmap;
class ImageDecoderPlugin {
public:
virtual ~ImageDecoderPlugin() {}
virtual Size size() = 0;
virtual RefPtr<GraphicsBitmap> bitmap() = 0;
protected:
ImageDecoderPlugin() {}
};
class ImageDecoder : public RefCounted<ImageDecoder> {
public:
static NonnullRefPtr<ImageDecoder> create(const u8* data, size_t size) { return adopt(*new ImageDecoder(data, size)); }
~ImageDecoder();
Size size() const { return m_plugin->size(); }
int width() const { return size().width(); }
int height() const { return size().height(); }
RefPtr<GraphicsBitmap> bitmap() const { return m_plugin->bitmap(); }
private:
ImageDecoder(const u8*, size_t);
mutable OwnPtr<ImageDecoderPlugin> m_plugin;
};