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LibDraw: Rename ImageLoader => ImageDecoder
ImageLoader was not the right name for this, as there is no loading happening, only decoding. :^)
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parent
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commit
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8 changed files with 32 additions and 32 deletions
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@ -1,35 +0,0 @@
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#pragma once
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#include <AK/NonnullRefPtr.h>
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#include <AK/OwnPtr.h>
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#include <AK/RefCounted.h>
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#include <LibDraw/Size.h>
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class GraphicsBitmap;
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class ImageLoaderPlugin {
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public:
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virtual ~ImageLoaderPlugin() {}
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virtual Size size() = 0;
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virtual RefPtr<GraphicsBitmap> bitmap() = 0;
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protected:
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ImageLoaderPlugin() {}
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};
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class ImageLoader : public RefCounted<ImageLoader> {
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public:
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static NonnullRefPtr<ImageLoader> create(const u8* data, size_t size) { return adopt(*new ImageLoader(data, size)); }
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~ImageLoader();
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Size size() const { return m_plugin->size(); }
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int width() const { return size().width(); }
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int height() const { return size().height(); }
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RefPtr<GraphicsBitmap> bitmap() const { return m_plugin->bitmap(); }
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private:
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ImageLoader(const u8*, size_t);
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mutable OwnPtr<ImageLoaderPlugin> m_plugin;
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};
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