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LibDraw: Rename ImageLoader => ImageDecoder

ImageLoader was not the right name for this, as there is no loading
happening, only decoding. :^)
This commit is contained in:
Andreas Kling 2019-10-19 19:56:49 +02:00
parent 02e787f8a4
commit f970578cd4
8 changed files with 32 additions and 32 deletions

View file

@ -1,7 +1,7 @@
#pragma once
#include <LibDraw/GraphicsBitmap.h>
#include <LibDraw/ImageLoader.h>
#include <LibDraw/ImageDecoder.h>
#include <LibHTML/DOM/HTMLElement.h>
class HTMLImageElement : public HTMLElement {
@ -17,14 +17,14 @@ public:
int preferred_height() const;
const GraphicsBitmap* bitmap() const;
const ImageLoader* image_loader() const { return m_image_loader; }
const ImageDecoder* image_loader() const { return m_image_loader; }
private:
void load_image(const String& src);
virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override;
RefPtr<ImageLoader> m_image_loader;
RefPtr<ImageDecoder> m_image_loader;
mutable RefPtr<GraphicsBitmap> m_bitmap;
ByteBuffer m_image_data;
};