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LibJS: Replace GlobalObject with VM in Intl AOs [Part 1/19]

Instead of passing a GlobalObject everywhere, we will simply pass a VM,
from which we can get everything we need: common names, the current
realm, symbols, arguments, the heap, and a few other things.

In some places we already don't actually need a global object and just
do it for consistency - no more `auto& vm = global_object.vm();`!

This will eventually automatically fix the "wrong realm" issue we have
in some places where we (incorrectly) use the global object from the
allocating object, e.g. in call() / construct() implementations. When
only ever a VM is passed around, this issue can't happen :^)

I've decided to split this change into a series of patches that should
keep each commit down do a somewhat manageable size.
This commit is contained in:
Linus Groh 2022-08-20 08:25:24 +01:00
parent 999da617c5
commit f9705eb2f4
54 changed files with 317 additions and 317 deletions

View file

@ -101,10 +101,8 @@ StringView DisplayNames::language_display_string() const
}
// 12.5.1 CanonicalCodeForDisplayNames ( type, code ), https://tc39.es/ecma402/#sec-canonicalcodefordisplaynames
ThrowCompletionOr<Value> canonical_code_for_display_names(GlobalObject& global_object, DisplayNames::Type type, StringView code)
ThrowCompletionOr<Value> canonical_code_for_display_names(VM& vm, DisplayNames::Type type, StringView code)
{
auto& vm = global_object.vm();
// 1. If type is "language", then
if (type == DisplayNames::Type::Language) {
// a. If code does not match the unicode_language_id production, throw a RangeError exception.