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LibJS: Replace GlobalObject with VM in Intl AOs [Part 1/19]
Instead of passing a GlobalObject everywhere, we will simply pass a VM, from which we can get everything we need: common names, the current realm, symbols, arguments, the heap, and a few other things. In some places we already don't actually need a global object and just do it for consistency - no more `auto& vm = global_object.vm();`! This will eventually automatically fix the "wrong realm" issue we have in some places where we (incorrectly) use the global object from the allocating object, e.g. in call() / construct() implementations. When only ever a VM is passed around, this issue can't happen :^) I've decided to split this change into a series of patches that should keep each commit down do a somewhat manageable size.
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@ -101,10 +101,8 @@ StringView DisplayNames::language_display_string() const
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}
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// 12.5.1 CanonicalCodeForDisplayNames ( type, code ), https://tc39.es/ecma402/#sec-canonicalcodefordisplaynames
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ThrowCompletionOr<Value> canonical_code_for_display_names(GlobalObject& global_object, DisplayNames::Type type, StringView code)
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ThrowCompletionOr<Value> canonical_code_for_display_names(VM& vm, DisplayNames::Type type, StringView code)
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{
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auto& vm = global_object.vm();
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// 1. If type is "language", then
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if (type == DisplayNames::Type::Language) {
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// a. If code does not match the unicode_language_id production, throw a RangeError exception.
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