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LibJS: Replace GlobalObject with VM in Intl AOs [Part 1/19]

Instead of passing a GlobalObject everywhere, we will simply pass a VM,
from which we can get everything we need: common names, the current
realm, symbols, arguments, the heap, and a few other things.

In some places we already don't actually need a global object and just
do it for consistency - no more `auto& vm = global_object.vm();`!

This will eventually automatically fix the "wrong realm" issue we have
in some places where we (incorrectly) use the global object from the
allocating object, e.g. in call() / construct() implementations. When
only ever a VM is passed around, this issue can't happen :^)

I've decided to split this change into a series of patches that should
keep each commit down do a somewhat manageable size.
This commit is contained in:
Linus Groh 2022-08-20 08:25:24 +01:00
parent 999da617c5
commit f9705eb2f4
54 changed files with 317 additions and 317 deletions

View file

@ -28,8 +28,8 @@ private:
JS_DECLARE_NATIVE_FUNCTION(supported_locales_of);
};
ThrowCompletionOr<NumberFormat*> initialize_number_format(GlobalObject& global_object, NumberFormat& number_format, Value locales_value, Value options_value);
ThrowCompletionOr<void> set_number_format_digit_options(GlobalObject& global_object, NumberFormatBase& intl_object, Object const& options, int default_min_fraction_digits, int default_max_fraction_digits, NumberFormat::Notation notation);
ThrowCompletionOr<void> set_number_format_unit_options(GlobalObject& global_object, NumberFormat& intl_object, Object const& options);
ThrowCompletionOr<NumberFormat*> initialize_number_format(VM&, NumberFormat&, Value locales_value, Value options_value);
ThrowCompletionOr<void> set_number_format_digit_options(VM&, NumberFormatBase& intl_object, Object const& options, int default_min_fraction_digits, int default_max_fraction_digits, NumberFormat::Notation notation);
ThrowCompletionOr<void> set_number_format_unit_options(VM&, NumberFormat& intl_object, Object const& options);
}