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LibJS: Replace GlobalObject with VM in Intl AOs [Part 1/19]

Instead of passing a GlobalObject everywhere, we will simply pass a VM,
from which we can get everything we need: common names, the current
realm, symbols, arguments, the heap, and a few other things.

In some places we already don't actually need a global object and just
do it for consistency - no more `auto& vm = global_object.vm();`!

This will eventually automatically fix the "wrong realm" issue we have
in some places where we (incorrectly) use the global object from the
allocating object, e.g. in call() / construct() implementations. When
only ever a VM is passed around, this issue can't happen :^)

I've decided to split this change into a series of patches that should
keep each commit down do a somewhat manageable size.
This commit is contained in:
Linus Groh 2022-08-20 08:25:24 +01:00
parent 999da617c5
commit f9705eb2f4
54 changed files with 317 additions and 317 deletions

View file

@ -32,9 +32,9 @@ private:
Unicode::PluralOperands get_operands(String const& string);
Unicode::PluralCategory plural_rule_select(StringView locale, Unicode::PluralForm type, Value number, Unicode::PluralOperands operands);
Unicode::PluralCategory resolve_plural(PluralRules const& plural_rules, Value number);
Unicode::PluralCategory resolve_plural(PluralRules const&, Value number);
Unicode::PluralCategory resolve_plural(NumberFormatBase const& number_format, Unicode::PluralForm type, Value number);
Unicode::PluralCategory plural_rule_select_range(StringView locale, Unicode::PluralForm, Unicode::PluralCategory start, Unicode::PluralCategory end);
ThrowCompletionOr<Unicode::PluralCategory> resolve_plural_range(GlobalObject& global_object, PluralRules const& plural_rules, Value start, Value end);
ThrowCompletionOr<Unicode::PluralCategory> resolve_plural_range(VM&, PluralRules const&, Value start, Value end);
}