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Kernel: Improve ProcFS behavior in low memory conditions

When ProcFS could no longer allocate KBuffer objects to serve calls to
read, it would just return 0, indicating EOF. This then triggered
parsing errors because code assumed it read the file.

Because read isn't supposed to return ENOMEM, change ProcFS to populate
the file data upon file open or seek to the beginning. This also means
that calls to open can now return ENOMEM if needed. This allows the
caller to either be able to successfully open the file and read it, or
fail to open it in the first place.
This commit is contained in:
Tom 2020-09-17 13:51:09 -06:00 committed by Andreas Kling
parent b36f57e570
commit f98ca35b83
24 changed files with 398 additions and 243 deletions

View file

@ -38,11 +38,16 @@
namespace Kernel {
class FileDescriptionData {
public:
virtual ~FileDescriptionData() { }
};
class FileDescription : public RefCounted<FileDescription> {
MAKE_SLAB_ALLOCATED(FileDescription)
public:
static NonnullRefPtr<FileDescription> create(Custody&);
static NonnullRefPtr<FileDescription> create(File&);
static KResultOr<NonnullRefPtr<FileDescription>> create(Custody&);
static KResultOr<NonnullRefPtr<FileDescription>> create(File&);
~FileDescription();
Thread::FileBlocker::BlockFlags should_unblock(Thread::FileBlocker::BlockFlags) const;
@ -122,7 +127,7 @@ public:
FIFO::Direction fifo_direction() { return m_fifo_direction; }
void set_fifo_direction(Badge<FIFO>, FIFO::Direction direction) { m_fifo_direction = direction; }
OwnPtr<KBuffer>& generator_cache() { return m_generator_cache; }
OwnPtr<FileDescriptionData>& data() { return m_data; }
void set_original_inode(Badge<VFS>, NonnullRefPtr<Inode>&& inode) { m_inode = move(inode); }
@ -137,7 +142,8 @@ public:
private:
friend class VFS;
explicit FileDescription(File&);
FileDescription(FIFO&, FIFO::Direction);
KResult attach();
void evaluate_block_conditions()
{
@ -150,7 +156,7 @@ private:
off_t m_current_offset { 0 };
OwnPtr<KBuffer> m_generator_cache;
OwnPtr<FileDescriptionData> m_data;
u32 m_file_flags { 0 };