1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 16:07:47 +00:00

LibJS: Convert NumberObject::create() to NonnullGCPtr

This commit is contained in:
Linus Groh 2022-12-13 20:49:50 +00:00
parent b42e293ddd
commit f990095728
3 changed files with 4 additions and 4 deletions

View file

@ -9,9 +9,9 @@
namespace JS { namespace JS {
NumberObject* NumberObject::create(Realm& realm, double value) NonnullGCPtr<NumberObject> NumberObject::create(Realm& realm, double value)
{ {
return realm.heap().allocate<NumberObject>(realm, value, *realm.intrinsics().number_prototype()); return *realm.heap().allocate<NumberObject>(realm, value, *realm.intrinsics().number_prototype());
} }
NumberObject::NumberObject(double value, Object& prototype) NumberObject::NumberObject(double value, Object& prototype)

View file

@ -14,7 +14,7 @@ class NumberObject : public Object {
JS_OBJECT(NumberObject, Object); JS_OBJECT(NumberObject, Object);
public: public:
static NumberObject* create(Realm&, double); static NonnullGCPtr<NumberObject> create(Realm&, double);
virtual ~NumberObject() override = default; virtual ~NumberObject() override = default;

View file

@ -523,7 +523,7 @@ ThrowCompletionOr<Object*> Value::to_object(VM& vm) const
// Number // Number
if (is_number()) { if (is_number()) {
// Return a new Number object whose [[NumberData]] internal slot is set to argument. See 21.1 for a description of Number objects. // Return a new Number object whose [[NumberData]] internal slot is set to argument. See 21.1 for a description of Number objects.
return NumberObject::create(realm, as_double()); return NumberObject::create(realm, as_double()).ptr();
} }
switch (m_value.tag) { switch (m_value.tag) {