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PixelPaint: Move Tools to it's own subdirectory

The PixelPaint source directory was getting a bit large, let's move all
the Tools to it's own subdirectory. Also remove some unused includes.
This commit is contained in:
Marcus Nilsson 2021-09-17 09:54:55 +02:00 committed by Brian Gianforcaro
parent 61ad239ee0
commit f9e0815c3b
35 changed files with 67 additions and 69 deletions

View file

@ -9,39 +9,39 @@ compile_gml(PixelPaintWindow.gml PixelPaintWindowGML.h pixel_paint_window_gml)
compile_gml(EditGuideDialog.gml EditGuideDialogGML.h edit_guide_dialog_gml)
set(SOURCES
BrushTool.cpp
BucketTool.cpp
CloneTool.cpp
CreateNewImageDialog.cpp
CreateNewLayerDialog.cpp
EditGuideDialog.cpp
EditGuideDialogGML.h
EllipseTool.cpp
EraseTool.cpp
GuideTool.cpp
Image.cpp
ImageEditor.cpp
Layer.cpp
LayerListWidget.cpp
LayerPropertiesWidget.cpp
LineTool.cpp
MainWidget.cpp
main.cpp
MoveTool.cpp
Mask.cpp
PaletteWidget.cpp
PenTool.cpp
PickerTool.cpp
PixelPaintWindowGML.h
ProjectLoader.cpp
RectangleTool.cpp
RectangleSelectTool.cpp
Mask.cpp
Selection.cpp
SprayTool.cpp
ToolboxWidget.cpp
ToolPropertiesWidget.cpp
Tool.cpp
ZoomTool.cpp
ToolboxWidget.cpp
Tools/BrushTool.cpp
Tools/BucketTool.cpp
Tools/CloneTool.cpp
Tools/EllipseTool.cpp
Tools/EraseTool.cpp
Tools/GuideTool.cpp
Tools/LineTool.cpp
Tools/MoveTool.cpp
Tools/PenTool.cpp
Tools/PickerTool.cpp
Tools/RectangleSelectTool.cpp
Tools/RectangleTool.cpp
Tools/SprayTool.cpp
Tools/Tool.cpp
Tools/ZoomTool.cpp
main.cpp
)
serenity_app(PixelPaint ICON app-pixel-paint)

View file

@ -10,8 +10,8 @@
#include "ImageEditor.h"
#include "Image.h"
#include "Layer.h"
#include "MoveTool.h"
#include "Tool.h"
#include "Tools/MoveTool.h"
#include "Tools/Tool.h"
#include <LibConfig/Client.h>
#include <LibGUI/Command.h>
#include <LibGUI/Painter.h>

View file

@ -14,9 +14,9 @@
#include "LayerPropertiesWidget.h"
#include "PaletteWidget.h"
#include "ProjectLoader.h"
#include "Tool.h"
#include "ToolPropertiesWidget.h"
#include "ToolboxWidget.h"
#include "Tools/Tool.h"
#include <LibGUI/Action.h>
#include <LibGUI/Forward.h>
#include <LibGUI/Statusbar.h>

View file

@ -5,7 +5,7 @@
*/
#include "ToolPropertiesWidget.h"
#include "Tool.h"
#include "Tools/Tool.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/GroupBox.h>

View file

@ -5,20 +5,20 @@
*/
#include "ToolboxWidget.h"
#include "BrushTool.h"
#include "BucketTool.h"
#include "CloneTool.h"
#include "EllipseTool.h"
#include "EraseTool.h"
#include "GuideTool.h"
#include "LineTool.h"
#include "MoveTool.h"
#include "PenTool.h"
#include "PickerTool.h"
#include "RectangleSelectTool.h"
#include "RectangleTool.h"
#include "SprayTool.h"
#include "ZoomTool.h"
#include "Tools/BrushTool.h"
#include "Tools/BucketTool.h"
#include "Tools/CloneTool.h"
#include "Tools/EllipseTool.h"
#include "Tools/EraseTool.h"
#include "Tools/GuideTool.h"
#include "Tools/LineTool.h"
#include "Tools/MoveTool.h"
#include "Tools/PenTool.h"
#include "Tools/PickerTool.h"
#include "Tools/RectangleSelectTool.h"
#include "Tools/RectangleTool.h"
#include "Tools/SprayTool.h"
#include "Tools/ZoomTool.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>

View file

@ -6,8 +6,8 @@
*/
#include "BrushTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>

View file

@ -5,8 +5,8 @@
*/
#include "BucketTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/HashTable.h>
#include <AK/Queue.h>
#include <LibGUI/BoxLayout.h>

View file

@ -5,8 +5,8 @@
*/
#include "CloneTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>
#include <LibGUI/Menu.h>

View file

@ -6,8 +6,8 @@
*/
#include "EllipseTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>

View file

@ -6,8 +6,8 @@
*/
#include "EraseTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/CheckBox.h>

View file

@ -5,8 +5,7 @@
*/
#include "GuideTool.h"
#include "EditGuideDialog.h"
#include "ImageEditor.h"
#include "../EditGuideDialog.h"
#include <LibGUI/Application.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>

View file

@ -6,7 +6,7 @@
#pragma once
#include "Guide.h"
#include "../Guide.h"
#include "Tool.h"
#include <AK/RefPtr.h>

View file

@ -6,8 +6,8 @@
*/
#include "LineTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/Math.h>
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>

View file

@ -5,13 +5,12 @@
*/
#include "MoveTool.h"
#include "Image.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../Image.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
namespace PixelPaint {

View file

@ -6,8 +6,8 @@
*/
#include "PenTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>

View file

@ -6,8 +6,8 @@
*/
#include "PickerTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/CheckBox.h>

View file

@ -5,8 +5,8 @@
*/
#include "RectangleSelectTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/ComboBox.h>

View file

@ -6,7 +6,7 @@
#pragma once
#include "Selection.h"
#include "../Selection.h"
#include "Tool.h"
#include <AK/Vector.h>

View file

@ -6,8 +6,8 @@
*/
#include "RectangleTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <LibGUI/Action.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>

View file

@ -5,8 +5,8 @@
*/
#include "SprayTool.h"
#include "ImageEditor.h"
#include "Layer.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/Math.h>
#include <AK/Queue.h>
#include <LibGUI/Action.h>

View file

@ -6,7 +6,7 @@
*/
#include "Tool.h"
#include "ImageEditor.h"
#include "../ImageEditor.h"
#include <LibGUI/Action.h>
namespace PixelPaint {

View file

@ -5,7 +5,7 @@
*/
#include "ZoomTool.h"
#include "ImageEditor.h"
#include "../ImageEditor.h"
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Label.h>
#include <LibGUI/ValueSlider.h>