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LibJS/Bytecode: Move NewClass impl to CommonImplementations
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3 changed files with 24 additions and 19 deletions
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@ -449,4 +449,26 @@ ThrowCompletionOr<void> create_variable(VM& vm, DeprecatedFlyString const& name,
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return verify_cast<GlobalEnvironment>(vm.variable_environment())->create_global_var_binding(name, false);
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}
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ThrowCompletionOr<ECMAScriptFunctionObject*> new_class(VM& vm, ClassExpression const& class_expression, Optional<IdentifierTableIndex> const& lhs_name)
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{
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auto& interpreter = vm.bytecode_interpreter();
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auto name = class_expression.name();
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auto super_class = interpreter.accumulator();
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// NOTE: NewClass expects classEnv to be active lexical environment
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auto* class_environment = vm.lexical_environment();
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vm.running_execution_context().lexical_environment = interpreter.saved_lexical_environment_stack().take_last();
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DeprecatedFlyString binding_name;
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DeprecatedFlyString class_name;
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if (!class_expression.has_name() && lhs_name.has_value()) {
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class_name = interpreter.current_executable().get_identifier(lhs_name.value());
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} else {
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binding_name = name;
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class_name = name.is_null() ? ""sv : name;
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}
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return TRY(class_expression.create_class_constructor(vm, class_environment, vm.lexical_environment(), super_class, binding_name, class_name));
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}
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}
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