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Rework the rendering model so that clients instantiate backing stores.

This makes interactive resizing work a lot better, althought it's still not
perfect. There are still glitches and unpleasant flashes of zeroed memory.
This commit is contained in:
Andreas Kling 2019-02-20 21:59:13 +01:00
parent e0b81ee4c9
commit fa02d2a39b
17 changed files with 185 additions and 46 deletions

View file

@ -24,6 +24,7 @@ public:
private:
virtual void event(GEvent&) override;
virtual void paint_event(GPaintEvent&) override;
virtual void resize_event(GResizeEvent&) override;
virtual void keydown_event(GKeyEvent&) override;
virtual const char* class_name() const override { return "Terminal"; }