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Rework the rendering model so that clients instantiate backing stores.
This makes interactive resizing work a lot better, althought it's still not perfect. There are still glitches and unpleasant flashes of zeroed memory.
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17 changed files with 185 additions and 46 deletions
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@ -68,6 +68,8 @@ public:
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const GWidget* hovered_widget() const { return m_hovered_widget.ptr(); }
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void set_hovered_widget(GWidget*);
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GraphicsBitmap* backing() { return m_backing.ptr(); }
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private:
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virtual const char* class_name() const override { return "GWindow"; }
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