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WindowServer: Let menu objects reference the WSClientConnection by pointer.

Since these are owner/ownee relationships, there's no need for indirection.
This commit is contained in:
Andreas Kling 2019-02-17 09:06:47 +01:00
parent 459cc23441
commit fa452fadca
6 changed files with 19 additions and 16 deletions

View file

@ -7,10 +7,11 @@
class WSMenuBar : public Weakable<WSMenuBar> {
public:
WSMenuBar(int client_id, int menubar_id);
WSMenuBar(WSClientConnection& client, int menubar_id);
~WSMenuBar();
int client_id() const { return m_client_id; }
WSClientConnection& client() { return m_client; }
const WSClientConnection& client() const { return m_client; }
int menubar_id() const { return m_menubar_id; }
void add_menu(WSMenu* menu) { m_menus.append(menu); }
@ -24,7 +25,7 @@ public:
}
private:
int m_client_id { 0 };
WSClientConnection& m_client;
int m_menubar_id { 0 };
Vector<WSMenu*> m_menus;
};