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PixelPaint: No need to pass ImageEditor& to Selection::paint()

It already has a reference to the editor in m_editor.
This commit is contained in:
Andreas Kling 2021-06-14 21:27:31 +02:00
parent e6f27cec39
commit fa7bb98b1e
3 changed files with 4 additions and 4 deletions

View file

@ -98,7 +98,7 @@ void ImageEditor::paint_event(GUI::PaintEvent& event)
}
if (!m_selection.is_empty())
m_selection.paint(painter, *this);
m_selection.paint(painter);
}
Gfx::FloatRect ImageEditor::layer_rect_to_editor_rect(Layer const& layer, Gfx::IntRect const& layer_rect) const