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PixelPaint: No need to pass ImageEditor& to Selection::paint()
It already has a reference to the editor in m_editor.
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3 changed files with 4 additions and 4 deletions
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@ -12,9 +12,9 @@ namespace PixelPaint {
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constexpr int marching_ant_length = 4;
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void Selection::paint(Gfx::Painter& painter, ImageEditor const& editor)
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void Selection::paint(Gfx::Painter& painter)
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{
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draw_marching_ants(painter, editor.image_rect_to_editor_rect(m_rect).to_type<int>());
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draw_marching_ants(painter, m_editor.image_rect_to_editor_rect(m_rect).to_type<int>());
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}
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Selection::Selection(ImageEditor& editor)
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