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https://github.com/RGBCube/serenity
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LibGUI: Add EngineType to EditingEngine classes
This will allow users of EditingEngine classes to determine current type of EditingEngine (currently either vim or regular).
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3 changed files with 13 additions and 0 deletions
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@ -17,6 +17,11 @@ enum CursorWidth {
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WIDE
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};
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enum EngineType {
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Regular,
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Vim,
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};
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class EditingEngine {
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AK_MAKE_NONCOPYABLE(EditingEngine);
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AK_MAKE_NONMOVABLE(EditingEngine);
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@ -37,6 +42,9 @@ public:
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virtual bool on_key(const KeyEvent& event);
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bool is_regular() const { return engine_type() == EngineType::Regular; }
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bool is_vim() const { return engine_type() == EngineType::Vim; }
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protected:
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EditingEngine() { }
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@ -73,6 +81,8 @@ protected:
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void delete_line();
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void delete_char();
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virtual EngineType engine_type() const = 0;
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private:
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void move_selected_lines_up();
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void move_selected_lines_down();
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