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LibWeb: Support rendering background images with 'background-repeat'
Update the painting of background images for both <body> nodes and other non-initial nodes. Currently, only the following values are supported: repeat, repeat-x, repeat-y, no-repeat This also doesn't support the two-value syntax which allows for setting horizontal and vertical repetition separately.
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4 changed files with 55 additions and 6 deletions
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@ -68,12 +68,30 @@ void InitialContainingBlockBox::paint_document_background(PaintContext& context)
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context.painter().translate(-context.viewport_rect().location());
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if (auto background_bitmap = document().background_image()) {
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Gfx::IntRect background_rect {
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0,
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0,
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context.viewport_rect().x() + context.viewport_rect().width(),
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context.viewport_rect().y() + context.viewport_rect().height()
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};
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int painted_image_width = 0;
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int painted_image_height = 0;
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switch (document().background_repeat()) {
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case CSS::Repeat::Repeat:
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painted_image_width = context.viewport_rect().x() + context.viewport_rect().width();
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painted_image_height = context.viewport_rect().y() + context.viewport_rect().height();
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break;
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case CSS::Repeat::RepeatX:
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painted_image_width = context.viewport_rect().x() + context.viewport_rect().width();
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painted_image_height = background_bitmap->rect().height();
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break;
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case CSS::Repeat::RepeatY:
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painted_image_width = background_bitmap->rect().width();
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painted_image_height = context.viewport_rect().y() + context.viewport_rect().height();
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break;
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case CSS::Repeat::NoRepeat:
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default: // FIXME: Support 'round' and 'square'
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painted_image_width = background_bitmap->rect().width();
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painted_image_height = background_bitmap->rect().height();
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break;
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}
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Gfx::IntRect background_rect { 0, 0, painted_image_width, painted_image_height };
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context.painter().blit_tiled(background_rect, *background_bitmap, background_bitmap->rect());
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}
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}
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