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Fuzzers: Avoid unnecessary ByteBuffer copies in FuzzWAVLoader
Avoid trying to memcpy from 0-byte sources as well, by bailing early on nullptr data inputs.
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1 changed files with 4 additions and 2 deletions
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@ -10,8 +10,10 @@
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
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{
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auto wav_data = ByteBuffer::copy(data, size).release_value();
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auto wav = make<Audio::WavLoaderPlugin>(wav_data.bytes());
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if (!data)
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return 0;
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auto wav_data = ReadonlyBytes { data, size };
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auto wav = make<Audio::WavLoaderPlugin>(wav_data);
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for (;;) {
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auto samples = wav->get_more_samples();
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