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Chess: Add support for UCI engines
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8 changed files with 202 additions and 2 deletions
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@ -31,6 +31,7 @@
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#include <AK/Optional.h>
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#include <AK/StringView.h>
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#include <AK/Traits.h>
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#include <AK/Vector.h>
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namespace Chess {
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@ -136,7 +137,8 @@ public:
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void generate_moves(Callback callback, Colour colour = Colour::None) const;
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Result game_result() const;
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Colour turn() const { return m_turn; };
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Colour turn() const { return m_turn; }
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const Vector<Move>& moves() const { return m_moves; }
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bool operator==(const Board& other) const;
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@ -155,6 +157,7 @@ private:
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bool m_black_can_castle_queenside { true };
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HashMap<Board, int> m_previous_states;
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Vector<Move> m_moves;
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friend struct AK::Traits<Board>;
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};
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