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WindowServer+LibGUI: Make menu and menubar teardown asynchronous
Clients don't need to wait for WindowServer to tear down a menu or menubar before continuing.
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b1fe5d5517
commit
fb93535419
3 changed files with 4 additions and 4 deletions
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@ -123,7 +123,7 @@ void Menu::unrealize_menu()
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if (m_menu_id == -1)
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return;
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all_menus().remove(m_menu_id);
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WindowServerConnection::the().destroy_menu(m_menu_id);
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WindowServerConnection::the().async_destroy_menu(m_menu_id);
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m_menu_id = -1;
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}
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@ -37,7 +37,7 @@ void Menubar::unrealize_menubar()
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{
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if (m_menubar_id == -1)
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return;
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WindowServerConnection::the().destroy_menubar(m_menubar_id);
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WindowServerConnection::the().async_destroy_menubar(m_menubar_id);
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m_menubar_id = -1;
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}
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@ -3,10 +3,10 @@ endpoint WindowServer
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greet() => (Gfx::IntRect screen_rect, Core::AnonymousBuffer theme_buffer)
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create_menubar() => (i32 menubar_id)
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destroy_menubar(i32 menubar_id) => ()
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destroy_menubar(i32 menubar_id) =|
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create_menu([UTF8] String menu_title) => (i32 menu_id)
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destroy_menu(i32 menu_id) => ()
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destroy_menu(i32 menu_id) =|
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add_menu_to_menubar(i32 menubar_id, i32 menu_id) =|
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