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Games: Run clang-format on everything.
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4 changed files with 29 additions and 30 deletions
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@ -1,6 +1,6 @@
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#include "SnakeGame.h"
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#include <LibGUI/GPainter.h>
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#include <LibGUI/GFontDatabase.h>
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#include <LibGUI/GPainter.h>
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#include <SharedGraphics/GraphicsBitmap.h>
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#include <stdlib.h>
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#include <time.h>
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@ -198,7 +198,6 @@ void SnakeGame::paint_event(GPaintEvent& event)
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painter.fill_rect(right_side, Color::from_rgb(0x888800));
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painter.fill_rect(top_side, Color::from_rgb(0xcccc00));
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painter.fill_rect(bottom_side, Color::from_rgb(0x888800));
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}
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painter.draw_scaled_bitmap(cell_rect(m_fruit), *m_fruit_bitmaps[m_fruit_type], m_fruit_bitmaps[m_fruit_type]->rect());
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