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LibGUI: Exit the main event loop when the last window is deleted.

This behavior is the new opt-out default. If you don't want your app to exit
when the last GWindow is destroyed, call this:

    - void GApplication::set_quit_set_quit_when_last_window_deleted(bool)

Also renamed "windows()" to "reified_windows" in GWindow.cpp to reflect that
it only contains GWindows that have a server-side representation. :^)
This commit is contained in:
Andreas Kling 2019-07-23 18:16:25 +02:00
parent 528d8d49dc
commit fbae03b737
3 changed files with 32 additions and 18 deletions

View file

@ -6,9 +6,10 @@
#include <LibGUI/GShortcut.h>
class GAction;
class GKeyEvent;
class GEventLoop;
class GKeyEvent;
class GMenuBar;
class GWindow;
class Point;
class GApplication {
@ -29,10 +30,16 @@ public:
void show_tooltip(const StringView&, const Point& screen_location);
void hide_tooltip();
bool quit_when_last_window_deleted() const { return m_quit_when_last_window_deleted; }
void set_quit_when_last_window_deleted(bool b) { m_quit_when_last_window_deleted = b; }
void did_delete_last_window(Badge<GWindow>);
private:
OwnPtr<GEventLoop> m_event_loop;
OwnPtr<GMenuBar> m_menubar;
HashMap<GShortcut, GAction*> m_global_shortcut_actions;
class TooltipWindow;
TooltipWindow* m_tooltip_window { nullptr };
bool m_quit_when_last_window_deleted { true };
};