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Rename GUI_Event to GUI_ServerMessage.
Now that communication is becoming bidirectional, "event" is no longer right.
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12 changed files with 92 additions and 92 deletions
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@ -9,7 +9,7 @@
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class WSMessageReceiver;
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class Process;
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struct GUI_Event;
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struct GUI_ServerMessage;
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class WSMessageLoop {
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public:
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@ -30,7 +30,7 @@ public:
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int start_timer(int ms, Function<void()>&&);
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int stop_timer(int timer_id);
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void post_message_to_client(int client_id, const GUI_Event&);
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void post_message_to_client(int client_id, const GUI_ServerMessage&);
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ssize_t on_receive_from_client(int client_id, const byte*, size_t);
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static Process* process_from_client_id(int client_id);
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