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LibGL: Implement glLineWidth

This commit is contained in:
Jelle Raaijmakers 2021-12-01 16:51:40 +01:00 committed by Andreas Kling
parent 22f8294a57
commit fbed7a5ba8
5 changed files with 21 additions and 1 deletions

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@ -2318,6 +2318,15 @@ void SoftwareGLContext::gl_materialv(GLenum face, GLenum pname, GLfloat const* p
dbgln_if(GL_DEBUG, "SoftwareGLContext FIXME: gl_materialv({}, {}, {}, {}, {}, {})", face, pname, x, y, z, w);
}
void SoftwareGLContext::gl_line_width(GLfloat width)
{
APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_line_width, width);
RETURN_WITH_ERROR_IF(width <= 0, GL_INVALID_VALUE);
m_line_width = width;
}
void SoftwareGLContext::present()
{
m_rasterizer.blit_to(*m_frontbuffer);