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LibJS: Move builtin prototypes to the global object
This moves us towards being able to run JavaScript in different global objects without allocating a separate GC heap.
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40 changed files with 131 additions and 101 deletions
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@ -29,15 +29,16 @@
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/Array.h>
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/ObjectConstructor.h>
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#include <LibJS/Runtime/Shape.h>
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namespace JS {
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ObjectConstructor::ObjectConstructor()
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: NativeFunction("Object", *interpreter().function_prototype())
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: NativeFunction("Object", *interpreter().global_object().function_prototype())
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{
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put("prototype", interpreter().object_prototype());
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put("prototype", interpreter().global_object().object_prototype());
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put_native_function("defineProperty", define_property, 3);
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put_native_function("getOwnPropertyDescriptor", get_own_property_descriptor, 2);
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