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LibJS: Move builtin prototypes to the global object

This moves us towards being able to run JavaScript in different global
objects without allocating a separate GC heap.
This commit is contained in:
Andreas Kling 2020-04-18 13:18:06 +02:00
parent cbcf317e76
commit fca08bd000
40 changed files with 131 additions and 101 deletions

View file

@ -29,15 +29,16 @@
#include <LibJS/Interpreter.h>
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/ObjectConstructor.h>
#include <LibJS/Runtime/Shape.h>
namespace JS {
ObjectConstructor::ObjectConstructor()
: NativeFunction("Object", *interpreter().function_prototype())
: NativeFunction("Object", *interpreter().global_object().function_prototype())
{
put("prototype", interpreter().object_prototype());
put("prototype", interpreter().global_object().object_prototype());
put_native_function("defineProperty", define_property, 3);
put_native_function("getOwnPropertyDescriptor", get_own_property_descriptor, 2);