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AK: Turn ByteBuffer into a value type
Previously ByteBuffer would internally hold a RefPtr to the byte buffer and would behave like a reference type, i.e. copying a ByteBuffer would not create a duplicate byte buffer, but rather two objects which refer to the same internal buffer. This also changes ByteBuffer so that it has some internal capacity much like the Vector<T> type. Unlike Vector<T> however a byte buffer's data may be uninitialized. With this commit ByteBuffer makes use of the kmalloc_good_size() API to pick an optimal allocation size for its internal buffer.
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9 changed files with 176 additions and 236 deletions
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@ -10,8 +10,13 @@
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namespace AK {
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class Bitmap;
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namespace Detail {
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template<size_t inline_capacity>
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class ByteBuffer;
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}
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class Bitmap;
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using ByteBuffer = AK::Detail::ByteBuffer<32>;
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class IPv4Address;
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class JsonArray;
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class JsonObject;
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