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AK: Turn ByteBuffer into a value type
Previously ByteBuffer would internally hold a RefPtr to the byte buffer and would behave like a reference type, i.e. copying a ByteBuffer would not create a duplicate byte buffer, but rather two objects which refer to the same internal buffer. This also changes ByteBuffer so that it has some internal capacity much like the Vector<T> type. Unlike Vector<T> however a byte buffer's data may be uninitialized. With this commit ByteBuffer makes use of the kmalloc_good_size() API to pick an optimal allocation size for its internal buffer.
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9 changed files with 176 additions and 236 deletions
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@ -169,7 +169,7 @@ void HexEditorWidget::initialize_menubar(GUI::Menubar& menubar)
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}));
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edit_menu.add_separator();
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edit_menu.add_action(GUI::Action::create("&Find", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"), [&](const GUI::Action&) {
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auto old_buffer = m_search_buffer.isolated_copy();
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auto old_buffer = m_search_buffer;
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if (FindDialog::show(window(), m_search_text, m_search_buffer) == GUI::InputBox::ExecOK) {
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bool same_buffers = false;
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