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UserspaceEmulator: Add support for set_thread_name
It should be noted that creating threads is still not supported.
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2 changed files with 11 additions and 0 deletions
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@ -32,6 +32,7 @@
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#include <AK/Format.h>
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#include <AK/LexicalPath.h>
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#include <Kernel/API/Syscall.h>
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#include <LibPthread/pthread.h>
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#include <LibX86/ELFSymbolProvider.h>
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#include <fcntl.h>
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#include <net/if.h>
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@ -392,6 +393,8 @@ u32 Emulator::virt_syscall(u32 function, u32 arg1, u32 arg2, u32 arg3)
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return virt$sched_getparam(arg1, arg2);
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case SC_sched_setparam:
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return virt$sched_setparam(arg1, arg2);
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case SC_set_thread_name:
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return virt$set_thread_name(arg1, arg2, arg3);
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default:
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reportln("\n=={}== \033[31;1mUnimplemented syscall: {}\033[0m, {:p}", getpid(), Syscall::to_string((Syscall::Function)function), function);
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dump_backtrace();
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@ -1450,4 +1453,11 @@ int Emulator::virt$sched_setparam(int pid, FlatPtr user_addr)
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return syscall(SC_sched_setparam, pid, &user_param);
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}
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int Emulator::virt$set_thread_name(pid_t pid, FlatPtr name_addr, size_t name_length)
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{
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auto user_name = mmu().copy_buffer_from_vm(name_addr, name_length);
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auto name = String::formatted("(UE) {}", StringView { user_name.data(), user_name.size() });
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return syscall(SC_set_thread_name, pid, name.characters(), name.length());
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}
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}
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