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https://github.com/RGBCube/serenity
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LibHTML: Get rid of the style tree
We now create a layout tree directly from the DOM tree. This way we don't actually lose text nodes ^)
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parent
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commit
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22 changed files with 126 additions and 261 deletions
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@ -1,5 +1,4 @@
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#include <LibHTML/CSS/StyleSheet.h>
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#include <LibHTML/CSS/StyledNode.h>
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#include <LibHTML/DOM/Document.h>
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#include <LibHTML/DOM/Element.h>
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#include <LibHTML/DOM/Text.h>
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@ -37,7 +36,7 @@ void dump_tree(const LayoutNode& layout_node)
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{
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static int indent = 0;
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for (int i = 0; i < indent; ++i)
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printf(" ");
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printf(" ");
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String tag_name;
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if (layout_node.is_anonymous())
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@ -83,40 +82,15 @@ void dump_tree(const LayoutNode& layout_node)
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printf(" \"%s\"", static_cast<const LayoutText&>(layout_node).text().characters());
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printf("\n");
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++indent;
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layout_node.for_each_child([](auto& child) {
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dump_tree(child);
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});
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--indent;
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}
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void dump_tree(const StyledNode& styled_node)
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{
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static int indent = 0;
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for (int i = 0; i < indent; ++i)
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printf(" ");
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String tag_name;
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auto& node = *styled_node.node();
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if (node.is_text())
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tag_name = "#text";
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else if (node.is_document())
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tag_name = "#document";
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else if (node.is_element())
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tag_name = static_cast<const Element&>(node).tag_name();
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else
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tag_name = "???";
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printf("%s", tag_name.characters());
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printf("\n");
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styled_node.for_each_property([&](auto& key, auto& value) {
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layout_node.style_properties().for_each_property([&](auto& key, auto& value) {
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for (int i = 0; i < indent; ++i)
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printf(" ");
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printf(" (%s: %s)\n", key.characters(), value.to_string().characters());
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});
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++indent;
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styled_node.for_each_child([](auto& child) {
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layout_node.for_each_child([](auto& child) {
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dump_tree(child);
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});
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--indent;
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