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SoundPlayer: Add samplerate variable to visualizations
also fix conflict
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12 changed files with 51 additions and 311 deletions
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@ -57,6 +57,7 @@ public:
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Function<void()> on_update;
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Function<void(Audio::Buffer&)> on_load_sample_buffer;
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Function<void()> on_finished_playing;
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private:
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void next_buffer();
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