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ProtocolServer+LibProtocol: Introduce a server for handling downloads

This patch adds ProtocolServer, a server that handles network requests
on behalf of its clients. The first protocol implemented is HTTP.

The idea here is to use a plug-in architecture where any number of
protocols can be added and implemented without having to mess around
with each client program that wants to use the protocol.

A simple client API is provided through LibProtocol::Client. :^)
This commit is contained in:
Andreas Kling 2019-11-23 21:45:33 +01:00
parent 61f611bf3c
commit fd4349a9f2
21 changed files with 475 additions and 0 deletions

View file

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#include <LibCore/CHttpJob.h>
#include <ProtocolServer/HttpDownload.h>
HttpDownload::HttpDownload(PSClientConnection& client, NonnullRefPtr<CHttpJob>&& job)
: Download(client)
, m_job(job)
{
m_job->on_finish = [this](bool success) {
did_finish(success);
};
}
HttpDownload::~HttpDownload()
{
}
NonnullRefPtr<HttpDownload> HttpDownload::create_with_job(Badge<HttpProtocol>, PSClientConnection& client, NonnullRefPtr<CHttpJob>&& job)
{
return adopt(*new HttpDownload(client, move(job)));
}