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ProtocolServer+LibProtocol: Introduce a server for handling downloads

This patch adds ProtocolServer, a server that handles network requests
on behalf of its clients. The first protocol implemented is HTTP.

The idea here is to use a plug-in architecture where any number of
protocols can be added and implemented without having to mess around
with each client program that wants to use the protocol.

A simple client API is provided through LibProtocol::Client. :^)
This commit is contained in:
Andreas Kling 2019-11-23 21:45:33 +01:00
parent 61f611bf3c
commit fd4349a9f2
21 changed files with 475 additions and 0 deletions

View file

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#pragma once
#include <AK/Badge.h>
#include <ProtocolServer/Download.h>
class CHttpJob;
class HttpProtocol;
class HttpDownload final : public Download {
public:
virtual ~HttpDownload() override;
static NonnullRefPtr<HttpDownload> create_with_job(Badge<HttpProtocol>, PSClientConnection&, NonnullRefPtr<CHttpJob>&&);
private:
explicit HttpDownload(PSClientConnection&, NonnullRefPtr<CHttpJob>&&);
NonnullRefPtr<CHttpJob> m_job;
};