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ProtocolServer+LibProtocol: Introduce a server for handling downloads

This patch adds ProtocolServer, a server that handles network requests
on behalf of its clients. The first protocol implemented is HTTP.

The idea here is to use a plug-in architecture where any number of
protocols can be added and implemented without having to mess around
with each client program that wants to use the protocol.

A simple client API is provided through LibProtocol::Client. :^)
This commit is contained in:
Andreas Kling 2019-11-23 21:45:33 +01:00
parent 61f611bf3c
commit fd4349a9f2
21 changed files with 475 additions and 0 deletions

View file

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#include <LibCore/CHttpJob.h>
#include <LibCore/CHttpRequest.h>
#include <ProtocolServer/HttpDownload.h>
#include <ProtocolServer/HttpProtocol.h>
HttpProtocol::HttpProtocol()
: Protocol("http")
{
}
HttpProtocol::~HttpProtocol()
{
}
RefPtr<Download> HttpProtocol::start_download(PSClientConnection& client, const URL& url)
{
CHttpRequest request;
request.set_method(CHttpRequest::Method::GET);
request.set_url(url);
auto job = request.schedule();
if (!job)
return nullptr;
return HttpDownload::create_with_job({}, client, (CHttpJob&)*job);
}