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	ProtocolServer+LibProtocol: Introduce a server for handling downloads
This patch adds ProtocolServer, a server that handles network requests on behalf of its clients. The first protocol implemented is HTTP. The idea here is to use a plug-in architecture where any number of protocols can be added and implemented without having to mess around with each client program that wants to use the protocol. A simple client API is provided through LibProtocol::Client. :^)
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								Servers/ProtocolServer/Protocol.cpp
									
										
									
									
									
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								Servers/ProtocolServer/Protocol.cpp
									
										
									
									
									
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							|  | @ -0,0 +1,23 @@ | |||
| #include <AK/HashMap.h> | ||||
| #include <ProtocolServer/Protocol.h> | ||||
| 
 | ||||
| static HashMap<String, Protocol*>& all_protocols() | ||||
| { | ||||
|     static HashMap<String, Protocol*> map; | ||||
|     return map; | ||||
| } | ||||
| 
 | ||||
| Protocol* Protocol::find_by_name(const String& name) | ||||
| { | ||||
|     return all_protocols().get(name).value_or(nullptr); | ||||
| } | ||||
| 
 | ||||
| Protocol::Protocol(const String& name) | ||||
| { | ||||
|     all_protocols().set(name, this); | ||||
| } | ||||
| 
 | ||||
| Protocol::~Protocol() | ||||
| { | ||||
|     ASSERT_NOT_REACHED(); | ||||
| } | ||||
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	 Andreas Kling
						Andreas Kling